The main objective for Terrorist team here is to destroy one of the targets, Counter-Terrorists' task is to defend those points. CSPromod’s official maps are designed for competitive play and as such, feature near-identical layout recreations of their original Counter-Strike 1.6 counterparts along with enhanced graphics and new textures that do not affect gameplay or FPS in a negative way. de_maps have been nammed csp_maps so as not to confuse them with Counter-Strike: Source maps.
Well-known original CS map which has the typical ruins 'n' jungle look. The current CSPromod version is based at CS 1.5 version of de_aztec with many custom balancing features. Credits for this map goes to j0lt.
[aztec pic here] [aztec pic here] [aztec pic here]
The most popular map in the CS universe. It features the mid-Eastern theme and, of course, the dust. The original map was made by Dave Johnston and you can read his description here.
Inferno is resembled into the historical urban theme. And banana is still banana.
Another industrial themed map from our mapper cashed. Lite was adopted by many CS leagues, namely by the ESEA.
[lite pic here] [lite pic here] [lite pic here]
CSPromod's remake of CS 1.6's de_nuke and it follows the original theme - a secured nuclear storage facility.
New map made by our head mapper cashed. It's set in the industrial urban area.
Next well-known train station situated map featuring good ol' Pop Dog wagon.
These small maps are mainly made to improve your aiming skill in various combat situations.
Our original map made by S!rK is set in to a warehouse theme and is inspired by custom aim_ak_map.
This map is a remake of aim_ak-colt with some original elements from de_vertigo.
[akcolt pic here] [akcolt pic here]
[awp pic here] [awp pic here]
[pistol pic here] [pistol pic here]
CSPromod team encourages community map makers. You can browse the community made custom maps in Custom Maps section.