Developers
From CSPromod
Contents |
Code
- Ben amogan K.
Lead Programmer - Michael doublethink Askins
Programmer - Saul Saul Rennison
Programmer - Priyadarshi Incubus Sharma
Programmer
Art
- Matt Mazzer Maslen
Animator - Arnaud Redstar G.
Level Designer | Sound Engineer - Aidan blackaddR Tuffley
Texture Artist | Environmental Artist - Philip DiSarray Cockburn
Character Modeler - Sanjeev cloud Dubey
Weapon Modeler - Richard Spearhead Beard
Weapon Modeler
Past Developers
- Kevin arQon Blenkinsopp
Programmer - Mack mizzack Corl
Programmer - Ted cashed McIlwain
Lead Level Designer - Ludovic alba Slangen
Art Director | Public Relations - Joelan j0lt Jeffreys
Level Designer/Texture Artist
Contributors
- tiger
Community Management, BBOX Values, Research, Testing - yuri
FOV Fix, Blob Shadow Code, Research, Testing - free
Blood and Smoke Particles, Crosshair analysis, Bullet spread and punch angle research, Research, Testing - n69ky
Bomb Backpack, Development testing maps, Research, Testing - Arkshine
CS 1.6 Data Research - NumB
Movement code, AMX backend info, Knife traces - SirK
Aim map series (2 maps) - Nitr0us-
Grenade testing map, Analysis of wall flecks - Twelve-60
Server Administration - Antti
CSPromod Symbol 3D Render Conversion
Quality Assurance
- haGisson
- Twelve-60
- yuri
- wazer
- tiger
- n69ky
- free
- sIMson
- esK
- Nitr0us-
- PutridBeing
- [EA]
- Twiddler